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PostPosted: Sat Jun 20, 2015 6:36 pm 
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Joined: Wed Jun 17, 2015 10:13 am
Posts: 26
Hey all, I have two questions regarding the new warlord options available in Heroes of the Solar System. (Mind you, I still think Blood Berets make the best CC/Ranged warlords and the fact that they can't be Tech is both understandable and utterly crimminal). First off:

ISF warlord: I assume he keeps the ISF specialisations, by which I mean he gets the stat bonus according to what type of warlod he is and can choose additional specs for the low, low points listed, which would go a long way to explain the 90 pts cost.

Imperial Officer: Here I assume you take the basic ranged warlord and give him a weapon that will actually make a use of his 'crackshot' rule. On a side note, this option will probably replace the basic officer...

Anyways, I'm pretty sure I understand the rules correctly, but I would appreciate some confirmation before I make somebody cry cheater or somesuch.


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PostPosted: Mon Jun 22, 2015 2:12 pm 
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Skitter, at this stage the squad options for all WLs are not available. For example, a Hatamoto WL cannot choose 'Ki Training' as it's a squad skill. ISF specialisations aren't listed like that (just their grenades are), so you might want to wait for an FAQ/Errata.

Imperial Officer, use the Lord stats for the model.


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PostPosted: Tue Jun 23, 2015 6:49 am 
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Well, that's good to know, thanks. But honestly, ISF better get some good options to justify their base 90 pts cost. Imperial Officer also makes sense now, because if you could just modify the warlord statlane it would make the base 'ranged' warlord even more pointless (fine, fine, ammo dump is useful). In the meantime, I'll keep dreaming about a Blood Beret tech warlord.


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PostPosted: Tue Jun 23, 2015 2:40 pm 
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Just asked the brains trust and they've told me that yes, all specialisations are available to a WL, which would explain the cost (as you said).


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PostPosted: Tue Jun 23, 2015 3:01 pm 
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Fantastic, thanks very much. I'm off to scheme then.


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