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 Post subject: Re: Heavy Trooper Render
PostPosted: Mon Jul 22, 2013 12:59 pm 
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Joined: Thu Feb 28, 2013 9:45 am
Posts: 1040
Location: Kenilworth, Warwickshire, UK
Trencher wrote:
rob_alderman wrote:
The final product will come with a mixture of helmeted and non-helmeted heads.

What does that mean? does it mean that there will be enough heads to have them all with helmets or all without helmets?


I cannot confirm at this stage.


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 Post subject: Re: Heavy Trooper Render
PostPosted: Fri Aug 09, 2013 11:13 am 
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Joined: Fri Apr 19, 2013 8:41 am
Posts: 107
http://www.youtube.com/watch?v=5JyL0VFKO0k one heavy guy with removable blade :D


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 Post subject: Re: Heavy Trooper Render
PostPosted: Fri Aug 09, 2013 2:58 pm 
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Joined: Fri Mar 01, 2013 6:58 pm
Posts: 650
Location: Bilbrook, West Midlands.
Well that`s one cool weapon and a very smart way of fixing a chain sword thanks for the "vid" link Tommy_ Blaze and Seven face book I keep missing these gems so I`m pleased when others post, thanks guys.
Cheers all, and thanks for my birthday comments.


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 Post subject: Re: Heavy Trooper Render
PostPosted: Fri Aug 09, 2013 5:40 pm 
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Joined: Fri Jun 21, 2013 3:22 am
Posts: 192
Location: USA
Looking great!


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 Post subject: Re: Heavy Trooper Render
PostPosted: Mon Aug 12, 2013 7:05 pm 
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Joined: Fri Mar 01, 2013 7:11 pm
Posts: 43
Those guys look good, but maybe too hi tech.


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 Post subject: Re: Heavy Trooper Render
PostPosted: Wed Aug 14, 2013 6:16 am 
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Joined: Thu Feb 28, 2013 7:00 pm
Posts: 349
Location: Canada
I get a very COG Trooper, Gears of War vibe from them (in the best way possible). Considering that GoW always had a very alternate-reality-sci-fi-vietnam-with-subterranean-alien-demony-things *phew* feel to it, I think it is a fine stylistic avenue to take a jaunt down. But even with that in there, they still feel very much like a Capitol unit to me (the helmet/mask does it; don't know what it is, but it feels right).

Definitely fits the vibe of the faction well.


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