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Units you want to see in the future?
http://forum.prodosgames.com/viewtopic.php?f=23&t=1227
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Author:  Kollar [ Sun Apr 13, 2014 11:00 am ]
Post subject:  Re: Units you want to see in the future?

Well considering this isn't 1st Edition, I guess it's not a retcon, as this is a reimagined universe.

Author:  TheDungen [ Sun Apr 13, 2014 11:44 am ]
Post subject:  Re: Units you want to see in the future?

Well we didn't know "This setting doesn't have nanotechnology", nanotechnology wasn't mentioned in the setting before, likely because the writers had probably never heard the term. As such it's only revealing the state of an issue we didn't know anything about before, thus not a retcon. In order for it to be a retcon they must be incompatible.

Author:  Mark [ Sun Nov 23, 2014 7:12 am ]
Post subject:  Re: Units you want to see in the future?

I'm basically echoing previous posters with mine.

In priority:
1. Shock Troops, with both LMG and Gehenna Puker heavy options
2. Chemiman with chemical warfare weapon (unlike the UWZ Sniper variant)
3. Chasseur HMG/LMG/Sniper/Grenade Launcher options (Sniper optionally operates as an Individual unit)
4. Machinator CC (would be 2 if we didn't have Mirrormen)
5. TA-6500 with Autocannon and Smoke Launchers, optionally Grenade Launcher variant instead of Autocannon
6. 19th Silent
7. Vince Diamond
8. Cyril Dent (love him or hate him!)
9. Dark Eden allies (pref. Crescentian) - I know, not specifically Cybertronic but I had fun with DE allies!

Maybe also:
Generic factionless Medic (not just Dr Diana) like the old Cartel Medic
Optional weapon load out for the Eradicator Deathdroid, like both variants in Ultimate Warzone.
The Cybertronic faction book also had a robotic Cat "Mouser" that acted as a scout. Also "Shrike" flying spy craft. Maybe something similar that improves targeting, indirect fire bonuses... I think the Shrike could act like the Tau spotting drones. source: http://www.amazon.com/Cybertronic-Empir ... d_sxp_f_pt

--

With respect to previous discussions in the thread:
I felt that People's Volunteers were created along with other equivalents for the other Megacorporations to have cheap throw away grunts as well as core troops; but I also wondered if PV's were only created as an excuse to use the original Chasseur Models as the new Chasseur models would have otherwise rendered the old models obsolete.

I like the TA-6500 as a model. Certainly the model itself can be improved but I like the overall design (small, tracked vehicle).

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