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PostPosted: Tue Jul 07, 2015 2:33 pm 
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Joined: Mon Aug 12, 2013 5:38 pm
Posts: 344
Location: Indian Land SC
So I was looking at the new update in HOTSS, and was pleasantly surprised with the updates on this guy. He now has 3 wounds, which is really nice. And instead of simply allowing legionnaire units to run, he now grants them ( and maybe any small base unit, I have to double check) a free move which does not count against their two move limit. So this stacked on top of the extra inch for a necro mutant mutant leader, the inch for being near Golgotha, and the card that allows necromutants to run means that you opponent will have zombies doing the thriller dance all up in his face pretty quick.


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PostPosted: Wed Jul 08, 2015 1:45 pm 
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Joined: Tue Apr 16, 2013 7:10 am
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It really makes the Legionnaire horde a scary thing. A Nepharite with 4x max squads of Legionnaires with max Valchecks. Play Unnatural Advance in the first turn to move 15", then next turn play Symbiotic evaluators, and cast Bringer of Dark Tools on them. 12 St15 AVV1 shots @18', 7 St14 AVV0 shots @24", PER SQUAD. Nasty.


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