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PostPosted: Thu Feb 26, 2015 2:19 am 
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Joined: Thu Jan 29, 2015 12:26 am
Posts: 54
Anyone else think it's odd that the warlord you get in the starter is 'Ranged' with 'Crack Shot', but he's armed exclusively with close combat weapons?

I thought of custom making a Ranged Warlord, but 'Crack Shot' isn't an option you can take, so you're stuck with a sharp shooter with a pistol if you want that ability


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PostPosted: Sun Mar 15, 2015 2:42 am 
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Joined: Sat Jun 21, 2014 11:23 am
Posts: 100
Yea, the Trencher warlord is a weird one. Absolutely love the mini though. I usually use it for a custom warlord since Trencher warlord's skills seem a bit too situational for my liking. Using the Blood Beret template to turn the Trencher into a sword-swinging, no f*cks giving, up close and personal badass. To mess with my opponent, I then RP him with a cockney accent such as "'Ello 'ello guv'na!".


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PostPosted: Sun Mar 15, 2015 2:57 am 
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Joined: Thu Jan 29, 2015 12:26 am
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Likewise. I've made a much more fitting CC Warlord using the Trencher template but pinching and customising the Blood Berets Heavy Chain Ripper (RoA 5!) He's also got ablative armour and poisoned tincture to finish off those tough enemies. All that, and he's still 5 points cheaper than the warlord who comes with the starter set.

P.s. It sounds like your cockney comes from Dick Van Dyke!


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PostPosted: Sun Mar 15, 2015 10:17 am 
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Joined: Sat Jun 21, 2014 11:23 am
Posts: 100
Using the BB template is a cheap way of giving the warlord extra armour through the close combat specialist skill, making the him harder to hit with shooting (stalk), messing with enemy vehicles (3 anti-vehicle mines) and a bunch of other fun stuff as well as an excellent stat line.

The cockney is inspired by Alfie Doolittle from My Fair Lady. =P


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PostPosted: Sun Mar 15, 2015 10:30 am 
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Joined: Thu Jan 29, 2015 12:26 am
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Good points. You've got me thinking there. I may actually slightly de-CC my Trencher Warlord and make him a little more geared for support (though still able to bitch slap in CC), so I can focus an alternate CC Blood Beret Warlord. I've actually been mulling on an HMG one (there's an old 2nd edition Blood Beret w. HMG) though probably a waste of a lot of his skills.... Choices choices!
What I'm really looking for is the customisation rules for Lords to hurry up and match, as they are so out of sync now (Warlord from HotSS, Lord from the Rulebook), that I don't even use normal Lords at the moment.


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PostPosted: Sun Mar 15, 2015 10:32 am 
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P.s. I AM a cockney, and I promise I've never sounded like that!

I'm suing for slander. You shall be hearing from my solicitor.


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PostPosted: Sun Mar 15, 2015 1:52 pm 
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Joined: Sat Jun 21, 2014 11:23 am
Posts: 100
Yes, I'm quite certain no one from that area have sounded like since at least the beginning of the last century. That's what makes it all hilarious.

I'd like to build an Imperial version of Big Bob Watts or Max Steiner. It'll be interesting to see what the next update will bring. We don't really have a troop type that is specialized in ranged combat which means equipping anyone with a support weapon is either a waste of a weapon (he don't hit anything) or a waste of cc stats. Maybe Young Guard, Grey Ghosts or Special Forces (the latter one mentioned recently on Doomtrooper Radio) might fill that role.


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