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PostPosted: Mon Aug 10, 2015 11:44 am 
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Joined: Sat Aug 01, 2015 12:40 am
Posts: 40
While trying to design a force using the Beta Version 1.1 for Imperial, I noticed 2 entries for units that have been omitted.

The Special forces unit, comes with Gehenner Pukers and Charger HMGs on their sprues and have the weapons stats listed in their unit entry, however the cost and how many you get per 5 troopers is not listed.

Under the Trencher unit entry, under squad upgrades, the cost of the NCO is cut off from the paragraph.


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PostPosted: Mon Aug 10, 2015 3:44 pm 
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Joined: Sun Jul 12, 2015 9:05 pm
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Location: Columbia, SC
Special Forces Gehenna Puker and Charger HMG costs are on page 46.

The Gehenna Puker is available if you take a Close Combat warlord and take the Jungle Fighter specialization for 15 points (you get 1 Puker for 5 models, if you want 2, you have to take the specialization twice and have 10 models in the unit).

The HMG is available if you take a Ranged warlord and costs 15 points, and as above, you only get one and can take the specialization twice if you have 10 models in the squad.

The NCO cost in the previous pdf was 30 points. I dont have a concrete answer for you on that one. But forum concensus says 30 points.


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PostPosted: Mon Aug 10, 2015 3:51 pm 
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Joined: Sat Jun 21, 2014 11:23 am
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The Mandible shotgun and gehenna puker upgrades are listed under the special skills available to them depending on your warlord type. The charger is only available if you have a ranged warlord while the flame thrower and shotgun require you to have a chose combat warlord. The three weapons each count as one of their three special skill allowance. The number of weapons allowed is one per five models in the squad. For example, if you have ten soldiers in the squad, you may take one support weapon at the cost listed under their respective skill entry (Jungle Fighters, City Fighters or Squad Heavy Support Weapon) and up to two other skills. You could also take two support weapons and up to one other skill, or no support weapons and up to three other skills. Also note that you may not mix flame throwers and shotguns in the same squad.

Hope that helped.


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PostPosted: Fri Sep 04, 2015 12:21 pm 
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What are the stats for Corporate agents purchased at 14 points each by Imperial unique Lord Simon Darius?


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