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 Post subject: FAQ
PostPosted: Thu Feb 28, 2013 11:12 am 
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Joined: Tue Feb 26, 2013 9:54 pm
Posts: 2
Ask questions for rules clarification here.


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 Post subject: Re: FAQ
PostPosted: Thu Feb 28, 2013 6:34 pm 
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Joined: Thu Feb 28, 2013 6:30 pm
Posts: 16
Hi there!

I'm just a bit confused about the basic action Engage and the advanced action The Engage. think The Engaged is for model already "lock" into CC, but I'd like to be sure!

Also, since we're at it, any action to disangage from CC? Are we really lock?

Thanks!


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 Post subject: Re: FAQ
PostPosted: Thu Feb 28, 2013 10:40 pm 
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Joined: Thu Feb 28, 2013 10:25 am
Posts: 198
tezrek wrote:
Hi there!

I'm just a bit confused about the basic action Engage and the advanced action The Engage. think The Engaged is for model already "lock" into CC, but I'd like to be sure!

Also, since we're at it, any action to disangage from CC? Are we really lock?

Thanks!


That will be cleared up in v1.1


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 Post subject: Re: FAQ
PostPosted: Sun Mar 03, 2013 5:55 pm 
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Joined: Thu Feb 28, 2013 6:30 pm
Posts: 16
Hi again!

Does Ammo card also affect the "specialist" in a squad (In this case, Heavy Weapon)? Does he always keep the same ammo type, or does need to be "geared" separatly?

Can you discard Gas Trap/Minefield with the Forget It! card? If not, perhaps a Minesweeper/Defuse card will be neat, although I'll much prefer not too many different "counter"-type cards, as it would burden the deck building aspect. Perhaprs there's just nothing you can do about those traps?

Thank a-whole-bunch!


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 Post subject: Re: FAQ
PostPosted: Mon Mar 04, 2013 2:47 am 
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Joined: Sat Mar 02, 2013 12:49 am
Posts: 85
Location: Sweden
any action to disangage from CC? Are we really lock?


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 Post subject: Re: FAQ
PostPosted: Mon Mar 04, 2013 9:35 am 
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Joined: Fri Mar 01, 2013 6:34 pm
Posts: 11
Does the individual models in a unit activate independently ie. when a unit is activated do I start with one miniature who performs all it's actions, then move on to the second, third and so on? Or do I move with all minis in the unit and then shoot with all the miniatures at the same time?

And may I change the facing on an miniature that's in CC to get more enemy models in my front facing? And what happens if by turning my miniature an enemy model "leaves" my front facing (free CC attack as in leaving the combat?)?


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 Post subject: Re: FAQ
PostPosted: Mon Mar 04, 2013 6:45 pm 
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Joined: Thu Feb 28, 2013 7:00 pm
Posts: 349
Location: Canada
Should be the first option. Activate one mini, perform their actions, move to the next.


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 Post subject: Re: FAQ
PostPosted: Tue Mar 05, 2013 5:58 am 
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Joined: Fri Mar 01, 2013 3:32 am
Posts: 120
I generally like Warmachine's melee lock/free strike/arc mechanic and could use this as a guide.


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 Post subject: Re: FAQ
PostPosted: Wed Mar 06, 2013 1:12 am 
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Joined: Thu Feb 28, 2013 5:54 pm
Posts: 40
Am i totally on the moon when i cant find info about how the players can compose their armies in terms of equality? I mean like how much the different warriors and vehicles are worth in terms of points?

Also, can there ever be a mix of Doomtroopers in the same army, maybe as in different units or whatnot?


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 Post subject: Re: FAQ
PostPosted: Wed Mar 06, 2013 1:37 am 
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Joined: Thu Feb 28, 2013 5:00 pm
Posts: 20
@ Darth Yoda:
This is a layered beta test, where we are to test the rules layer by layer. At this time identical forces are used, the army composition rules will follow lateron.


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