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 Post subject: Errata!
PostPosted: Wed Sep 02, 2015 6:09 pm 
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Joined: Sun Aug 30, 2015 3:15 am
Posts: 67
(Dear Prodos Games, is there an errata for the AVP boardgame? Where can I find it?)

edit:
Here I will collect errata for the rule book and the cards I find by myself and which are posted by you (yes, you!) in the topic below.
Location of the errata will be specified by page number and page column (a and b) or the card name.
Corrections are underlined.

Rulebook

15b (example 3): ...doors will break on a roll of 1-11 on D20.

Predator cards

Missed Opportunity: specify when card can be played (e.g. Play card after any activation or action of a model.)


Last edited by Deadcat on Fri Sep 04, 2015 8:13 pm, edited 3 times in total.

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 Post subject: Re: Errata?
PostPosted: Thu Sep 03, 2015 2:40 pm 
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Joined: Sun Dec 01, 2013 5:51 pm
Posts: 13
Not yet, Prodos are tiny and very busy shipping stuff. What we need is a volunteer to collate all the Q&A here and on Facebook if we are to get anything soon(tm).


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 Post subject: Re: Errata?
PostPosted: Thu Sep 03, 2015 3:14 pm 
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Joined: Sun Aug 30, 2015 3:15 am
Posts: 67
I would do it, but I'm busy, too.
Have to paint those miniatures and learn the complete rules. ;)


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 Post subject: Re: Errata?
PostPosted: Fri Sep 04, 2015 4:43 pm 
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Joined: Thu Jul 23, 2015 9:51 am
Posts: 42
We will be lucky if there is an errata by xmas. Till then we must muddle thru.


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 Post subject: Re: Errata?
PostPosted: Fri Sep 04, 2015 7:24 pm 
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Joined: Sun Aug 30, 2015 3:15 am
Posts: 67
Why not use this topic to develop an errata all together.
If someone has something, post it here and I will collect it in my start posting.
I want to have that errata BEFORE christmas!


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 Post subject: Re: Errata!
PostPosted: Wed Sep 09, 2015 9:09 pm 
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Joined: Wed Sep 02, 2015 8:37 pm
Posts: 4
We added some own Rules and Changes to give the game some more "Fluff" for Gameplay with the Starterbox:

- Alien Stalker & Alien Infant Warrior
"Claws" + "Claws & Teeth" have now a ST 12.
So they can Modify the Amor Tests a little bit. Hey there Aliens. They are extremely Dangerous.

- Alien Acid-Test
We test on the 1-10 for an Acid-Token. If there are 2 Token, one Model gains a St 10 Autohit.
Armor Test is allowed.

- Predator
Smart Disk Throw
Choose a Target Tile up to range 2 away. Roll 2D20 for every occupied Tile between the Target Tile and the Tile occupied by the Model using the "Smart Disc Throw" (A) Special Action. Each result of 1-10 deals 1 wound with ST 14 to any Model...
So we give them a ST. an allow the Armor Test (It gains a -4 Modifier by the ST).
Now its a mighty Weapon too, but there is no Overkill for the Models.

- Predator Field Wound Treatment
Now its a Single "Med-Kit" with one (1) selfheal for 1 Wound. Before the Game begins the Predator-Player have to choose witch Predator is equipped with.
To Activate the "Field Wound Treatment" you have to role 1D20. On a roll of 1–10 the Model regains one wound lost earlier in the game.
Why? Because 3 Predator with Field Wound Treatment they have up to 12 Wounds. The Alien-Player has 15 Wounds, the Marine-Player 5 [Heals on a 1-4 if Marine with Med-Kit is alive]. We are all agree, this is a little bit unfair, especially for the Aliens. So this is our agreement to raise the Aliens- and Marines-Chances and let the Predator his Power


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 Post subject: Re: Errata!
PostPosted: Thu Sep 10, 2015 12:44 am 
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Posts: 67
ST12 for Alien Claws sound very sensible. It's not that of a big deal for the close combat performance of the Aliens, but a good start.

Acid spray may be good at 1-8. Eventually 1-10 is a bit high.
Besides that I never understood why a tile can not have more than 2 acid counters. For my taste a tile may be impassable for bigger creatures. Why not?
There could be even a rule to get into the to much damaged tile if the bigger model uses 2 action points.

Smart disk seems to be weakened too much if there's only a -4 on the armour save. I'd go with a -6 or -8 to not negate to much of its punch.

I like the medical treatment rule.


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 Post subject: Re: Errata!
PostPosted: Thu Sep 10, 2015 10:09 am 
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Joined: Sun Dec 01, 2013 5:51 pm
Posts: 13
I'd rather see one thread for errata/FAQ, and something completely separate for suggested rule changes, to avoid confusion.


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 Post subject: Re: Errata!
PostPosted: Thu Sep 10, 2015 10:30 am 
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Joined: Mon Dec 02, 2013 10:47 am
Posts: 43
poi wrote:
I'd rather see one thread for errata/FAQ, and something completely separate for suggested rule changes, to avoid confusion.


If that's the case... http://www.forum.prodosgames.com/viewtopic.php?f=36&t=2270&sid=78be4c77c0507ad4365bf191a0ce2732


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 Post subject: Re: Errata!
PostPosted: Thu Sep 10, 2015 11:41 am 
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Joined: Sun Aug 30, 2015 3:15 am
Posts: 67
Some topic for alternative rules would be fine.


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